Experiments


Test Phantoms

The rigid body and affine algorithms discussed above were tested using two simuation phantoms. The first contains a series of shapes intended to cover a wide range of intensities and frequencies. The second, the Shepp-Logan phantom originally developed for CT (see Shepp et al), is a standard test phantom meant to mimic the anatomy of the brain. Both phantoms and their fourier transforms are shown below.



The two test phantoms used in this study. Note that the shape phantom
uses much more of the dynamic frequency range than the Shepp-Logan phantom.

Motions were simulated by computing the grid coordinates of a given combination of shear, rotations and translations. The phantom functions were then sampled using this grid.

Object motion as implemented above has the undesired effect of aliasing small movements to sharp changes in intensity. A small movement that happens to cross into an object can cause a pixel have a large, sudden change in intensity. This process does not occur in MR images, where pixels represent an average signal from a volume of tissue. To avoid these sudden jumps in intensity, the images were first sampled on a high resolution version of the desired grid. This high resolution image was then low-pass filtered to the bandwidth of the desired resolution and then resampled at the desired rate. Small movements therefore tend to cause gradual changes intensity rather than sudden jumps.



Results

Index